Runescape what type of pure
This type of pure is very costly to train. They get a huge advantage when at 60 range when they can use a Dark bow with dragon arrows. Good training spots are hill giants - pick up their bones for prayer or selling, and rock crabs. Theses accounts pk using multi-combo attacks to take out their opponent as fast as possible. Using turmoil with vengeance. They use Multi-combo attacks, Like rushing opponents with the dragon claws special, then pulling out any godsword because the godswords attack is faster after any weapon special Then pulling out a Saradomin sword because of their fast attack speed for a 2 hander sword.
In total the pure will hit 11 attacks within a 10 sec. Their higher defence is used for Bandos Armour. They seek to have the highest strength bonus possible.
Their combat levels are between and These accounts make use of the defence abilities to mitigate or negate damage. Using resonance they absorb high-hitting special attacks. Rejuvenate to rapidly regenerate health. Barricade to negate damage to eat or use potions. Reflect to reduce and return some fast hitting attacks to the opponent. Revenge to increase damage and make up for the low hits. Preparation to reduce the cooldown of resonance. They seek to have a high strength bonus while also using opponents damage for their advantage to make up for their relatively low but consistent hits.
With the right setup, they can devastate most if not all pures below their levels and some up to near maxed combat levels. Their main weakness is the binds and stuns from magic and ranged based opponents but with the deathtouch bracelet, anticipation, freedom and transfigure this threat can be reduced greatly.
Fast hitting legacy special attacks are also a potential problem, but can be mitigated by using siphon at the beginning of the fight to reduce their special attack bar.
Also making use of deathtouch bracelet for the chance to reflect some damage , reflect same as deathtouch and debilitate to reduce damage taken. Barricade is rarely used by the anti pure as the other ultimates are more useful in most pvp situations. The most frequently suppressed skills combat pures keep as low as possible in order to minimize their combat level are Defence , Prayer , and Constitution.
The debates on whether it is wise to forgo the benefits of each and all of these skills are as old as the concept of pures itself. Ultimately, it is a matter of preference for each player, keeping in mind that the "purer" they are in this offensive sense, the faster PvP combat will become and the higher the chance is, that fights will end with a kill rather than flight for good or for bad.
Here are a few considerations along those lines. It is worth mentioning that only the most radical pures insist on keeping all of the above skills at their extreme minimum once above a certain level, and will gain Constitution experience while fighting other players.
Defence is by far the most commonly suppressed skill for pures, both in the past and present. Due to the effectiveness of Defence being reduced due to EoC, it remains the most popular skill to suppress, though one loses access to certain defensive abilities.
In the past, some pures choose certain levels i. The Rune Pure which kept Defence at 40 , for example, had nearly the same strength bonus as a maxed account with 99 Defence, while the 20 Defence pure has Corrupt Ancient Warriors' equipment , which is stronger than Barrows equipment 70 Defence. In order to avoid training Defence, turn off defence experience in the combat settings tab of the menu and avoid doing quests that give Defence experience.
Being a Defence pure mainly has two big cons. These are that if you have low offensive stats, it will be harder to level up getting less XP per average hit , which makes creating a high-levelled Defence pure take a lot of time.
Also, if you have low offensive stats as a Defence pure, it is harder to win a fight, as you will hit very low on your opponent, while the opponent might have methods like using a Ring of recoil or Vengeance , Verac's armour or another method that could hit through Defence. Many players believe that offensive pures with minimal Defence have a factual advantage over balanced players of the same combat level due to game mechanics i.
The general success of such pures in low and mid level PvP seems to endorse this theory. However, the precise game mechanics regarding Attack and Defence are unknown. Some even believe than their success merely ostensible, hyped by the fact that most players are more quickly impressed by an unusually high hit than by someone blocking five attacks in a row. Pures are also generally secondary accounts, so they are often placed against lower levelled, and hence less experienced players - who are less likely to be experienced in PvP situations.
This may give the impression of greater combat mechanics. However, despite the fact that a player with no defence should lose in a fight to a balanced player, in practice, pures are generally more effective than a balanced counterpart.
There are numerous reasons for this, some of which are:. The problem pures have with Prayer is similar to the one they have with Defence: at low levels the skill does not seem much good because the prayers are fairly ineffective and the prayer points run out too fast, and at higher levels it affects the combat level too much for their liking.
Prayer is also prone to being drained by hostile spells and effects in P2P. Despite these issues, it may be worth considering to raise Prayer up to certain levels even for pures. Prayer contributes to the combat level at a lower rate than Defence or Constitution, and it has a few advantages.
It generally can be said that the Prayer skill becomes more effective the faster combat becomes, which is quite accommodating for offence pures. There are countless types of combat pures.
However, most pures have very low defence levels or level 1 defence and focus instead on leveling attack, strength, range, magic, and prayer, all in specific combinations. For example, an Obsidian pure also known as an Obby Mauler solely use the Obsidian Maul as a knock out weapon, since it only requires levels 60 strength and 1 attack to wield. These pures would have a level 1 attack, 1 defence, and level 60 or higher strength.
This is to keep their combat level, low while still hitting for a lot of damage so they can ideally kill players of a similar combat level very quickly. Another example of this would be a 1 defence pure who might attempt to get very high strength and attack levels, while always maintaining one defence.
This allows them to hit hard and maintain a low combat level, usually between levels 60 — 90, while still being able to use some of the best weapons in the game.
Member: Ranged D bow is ownage! Me, combat 94 had to run fro ma 75 lvl on pk world lol. They can get some insane damage even though they're limited to addy arrows; at high range levels you get good accuracy against even rune armor. They're even more powerful now if they're willing to spend the money and use a corrupt Dragon Baxe for the ko. For members, there's a lot of pures that can be effective although that's true for f2p as well , but my favorite is the tank ranger.
They can also raise magic to get more magic defence, which they need since they wear full torag's. For p2p, I would say hybrids or barrow pures are the best. Mainly because they focus on the hits. But yea rune pures are good too if they got a nice str lvl. Never, never make a pure strength, ranged, or barrows pure; they're not very good. To be honest you've come to the right person to ask such a question. Do ancient magics as early as possible and get 70 magic fast, the earlier the more you'll own tbh.
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